Why Flutter Is Better Than React Native in 2025
Impeller by default on modern Android and iOS, a pixel‑perfect rendering pipeline, and first‑party desktop + web support make Flutter the better choice for most new apps in 2025. React Native still fits teams all‑in on the JS/React stack.

If you’re choosing a cross‑platform stack in late 2025, both Flutter and React Native are mature and production‑ready. But if your goal is the best UI fidelity with the least platform drift shipped by one team Flutter is the better choice in 2025.
Below is a pragmatic breakdown of where Flutter leads today and where React Native still makes sense.
TL;DR Flutter wins in 2025
- Flutter renders its own UI with a modern engine (Impeller), yielding consistent visuals and frame pacing across iOS, Android, desktop, and web.
- Since Flutter 3.27/3.29, Impeller is default on modern Android devices, with OpenGLES fallback where Vulkan is problematic expanding coverage and smoothing out device‑specific issues.
- Desktop (Windows, macOS, Linux) and web are first‑class targets, so one codebase can truly span form factors.
- React Native’s New Architecture (Fabric + TurboModules) is a real upgrade, but you still piece together host controls that can diverge across platforms; more platform polish tends to accrue over time.
1) Consistent, pixel‑perfect UI pipeline
Flutter bypasses each platform’s OEM widget libraries and paints every pixel using its own rendering stack. That architecture is what keeps a Flutter layout looking and behaving the same on Android and iOS (and desktop/web) without “drift” or style surprises.
- Flutter’s architectural overview explicitly describes this layered model and rendering pipeline, where widgets become render objects and are rasterized by the engine. You’re not adapting mismatched native controls you’re drawing the same UI everywhere.
What this means in practice:
- Cross‑platform parity is easier to achieve, especially for custom component libraries or complex animation systems.
- Brand consistency tends to hold over time without accumulating per‑platform overrides.
2) Impeller matured: smoother frames on more devices
Flutter’s Impeller renderer focuses on predictable frame pacing and precompilation of shader work. In late 2024, Impeller became the default for iOS and “modern Android”; in early 2025 (3.29), Impeller on Android added an OpenGLES backend fallback for devices where Vulkan drivers were unreliable. The practical impact: fewer black‑screen/crash issues on specific GPU families and broader device coverage, with performance improvements continuing in 3.32.
Key points:
- Impeller default on Android (with targeted fallbacks) and iOS means more consistent performance characteristics across the fleet.
- For edge cases, you can still opt out during troubleshooting, but the default path now works well for the vast majority of devices.
3) Desktop and web are “in the box”
Flutter treats desktop (Windows, macOS, Linux) and web as first‑class targets with official docs, tooling, and plugin federation. Creating a desktop build is a standard flutter build step, not a separate community fork.
- Teams planning a single product that spans mobile + desktop dashboards can keep one codebase, one design system, and one release pipeline.
React Native, by contrast, supports Windows and macOS through Microsoft‑maintained extensions. They’re robust and real, but they’re separate forks and docs, which is a consideration for staffing, upgrades, and dependency compatibility.
4) Dev experience: hot reload on both; tighter box in Flutter
Both frameworks have fast iteration (Flutter hot reload; RN Fast Refresh). Flutter’s opinionated widget system + integrated devtools provide a very tight loop for UI work. RN’s DX has improved markedly with the New Architecture and the new React Native DevTools, but you’re still stitching together a larger JS toolchain (Metro, platform SDKs, and often Expo or other layers). For teams without deep JS/Node expertise, Flutter’s batteries‑included approach can be simpler.
5) Performance characteristics that favor Flutter for rich UIs
Because Flutter draws everything itself and compiles Dart AOT to native code, you avoid category‑specific mismatches between host controls on different platforms. For animation‑heavy, highly branded interfaces, that generally translates to less jank hunting and a more direct path to “what design intended.”
That said, React Native 0.76+ narrows the gap with Fabric/TurboModules and Hermes by default. If your team lives in the React/TypeScript ecosystem, you may still prefer RN and you’ll benefit from the huge JS library universe and Expo’s tooling.
Decision guide (2025)
- Greenfield apps targeting mobile + desktop/web: choose Flutter by default.
- JS‑heavy stacks with web parity and strong in‑house React talent: choose React Native (0.76+).
- Performance‑critical canvas/animation work: Flutter usually lands ahead with fewer platform edge cases.
Bottom line
Flutter wins for most new builds in 2025 thanks to a unified rendering stack (Impeller), first‑party multi‑platform support, and a tight developer loop that keeps brand fidelity high across devices. React Native remains a solid bet if your team is deeply invested in React/TypeScript and wants to reuse existing JS expertise.
References
-
Flutter architectural overview (rendering pipeline and layered design):
https://docs.flutter.dev/resources/architectural-overview -
Flutter release notes overview pages:
3.27 (Dec 11, 2024) and 3.29 (Feb 12, 2025) are reflected in the docs’ “What’s new” archive and detail pages:
https://docs.flutter.dev/release/archive-whats-new
Official “What’s new in Flutter 3.29” (Kevin Chisholm) covering Impeller Android/GLES fallback and iOS Skia removal:
https://medium.com/flutter/whats-new-in-flutter-3-29-f90c380c2317
“What’s new in the docs” confirms Flutter 3.32 (May 20, 2025):
https://docs.flutter.dev/release/whats-new -
Impeller context and 3.27 milestone (secondary source):
https://www.infoq.com/news/2024/12/flutter-3-27-released/ -
Desktop support (official docs):
https://docs.flutter.dev/platform-integration/desktop -
React Native New Architecture (Fabric/TurboModules) by default since 0.76 (Oct 23, 2024):
Release post: https://reactnative.dev/blog/2024/10/23/release-0.76-new-architecture
Overview: https://reactnative.dev/blog/2024/10/23/the-new-architecture-is-here
Docs landing: https://reactnative.dev/docs/0.72/the-new-architecture/landing-page -
React Native Windows/macOS docs:
Windows: https://microsoft.github.io/react-native-windows/
macOS: https://microsoft.github.io/react-native-macos/docs/getting-started